![]() ![]() After you import the model it is good to inspect it and remove duplicite vertices -> go into edit mode ( Tab), select whole mesh ( A), ( W) > Remove doubles. If the option is not there, head into preferences and enable the import Stl addon which comes standard with Blender. You can choose either binary or ASCII file (both work). STL format and under options select the polygon resolution (dicing rate) and the units the object will be exported in. ![]() To export assemblies or parts go to File > Export > CAD Format. You will get better results building the mesh in Blender from scratch, because you have direct control over the polygons and vertices (as opposed in CAD you have parametric control over the surfaces). ![]() The basic principle of feature-based modeling is to build models by adding simple features one at a time. Autodesk Inventor provides many powerful modeling and design-tools, and there are many different approaches to accomplishing modeling tasks. Note that a parametric mesh from any 3D cad app will not be best suited for game engines, because the mesh will be relatively high-poly and non-optimized. Learning Autodesk Inventor 2020 Modeling, Assembly and Analysis. OBJ or other types (some have free Trial). There are also paid addons for Inventor to export in. Between Inventor and Blender you can use the. ![]()
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